





Ваш любимый шутер от Valve?
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| strikerblack |
Сообщение #1
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| Новобранец
Репутация: 0 Группа: Пользователи Сообщений: 12 Регистрация: 29.07.2021 Предупреждения: ![]() |
Hi bir3yk, I have a problem and I would like you to help me solve it, on my server I see that they unite steam and non-steam users but nevertheless on the console I see this:
S3: Client connected with invalid ticket: UserID: 3b7 RejectConnection: 177.53.154.30:27005 - STEAM validation rejected S3: Client connected with invalid ticket: UserID: 3b7 RejectConnection: 190.103.79.230:4926 - STEAM validation rejected S3: Client connected with invalid ticket: UserID: 3b8 RejectConnection: 177.53.154.30:27005 - STEAM validation rejected S3: Client connected with invalid ticket: UserID: 3b8 RejectConnection: 168.194.102.194:27005 - STEAM validation rejected S3: Client connected with invalid ticket: UserID: 3b8 RejectConnection: 177.53.154.30:27005 - STEAM validation rejected There are many users who are denied with "STEAM validation rejected" If installed correctly " REV. INI", was renamed steamclient.so to "STEAMCLIENT_VALVE.SO" inside the " BIN " folder Please, I would like those users to be able to join the server. |
| bir3yk |
Сообщение #2
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Легенда
Репутация: 284 Группа: Администраторы Сообщений: 2071 Регистрация: 7.11.2012 Предупреждения: ![]() |
покажете что написано в rev.ini.
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| strikerblack |
Сообщение #3
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| Новобранец
Репутация: 0 Группа: Пользователи Сообщений: 12 Регистрация: 29.07.2021 Предупреждения: ![]() |
This is what contains "REV.INI"
[steamclient] PlayerName = SteamPlayer Logging=True # Change ClientDLL to point to the original steamclient.so # This setting will enable VAC for your server and your server will be listed # on Valve master server! Also, Steam clients will have their regular Steam IDs # Please use the steamclient.dll from Steam folder! # # Default = (n/a) # ClientDLL=./bin/steamclient_valve.so # DisableUnlockedItems enables you to choose whether to use the new weapons in # Team Fortress 2, csgo, dota2. This setting applies to you only if you are a regular player, # or to all your clients if you are a server hoster. # # Default = False # #DisableUnlockedItems = False #Use DNS masterservers valve, if port mastersrver 27010-27011 not problem #if port 27015 use mix MasterServer = 208.64.200.65:27015 # # Default = False # #Use_hl_master = true #Change the setting to set masterserver, from where serverlist will be got. #No support Setti masterserver..... #Default = 72.165.61.136:27015 only for HL2 #Friends tab in serverbrowser shows another masterserver for VIP server ($) # #HL1 servers MasterServer = 188.40.40.201:27010 MasterServer = 69.28.158.131:27010 MasterServer = 209.197.20.34:27010 MasterServer = 69.28.140.247:27010 #HL2 servers MasterServer = 208.64.200.52:27011 MasterServer = 208.64.200.65:27015 MasterServer = 63.234.149.83:27011 MasterServer = 63.234.149.90:27011 #Search game version in MasterServer. #Default search all version. # #GameVersion = 1.0.0.75 [GameServer] #HL1 servers MasterServer = 188.40.40.201:27010 MasterServer = 69.28.158.131:27010 MasterServer = 209.197.20.34:27010 MasterServer = 69.28.140.247:27010 #HL2 servers MasterServer = 208.64.200.52:27011 MasterServer = 208.64.200.65:27015 MasterServer = 63.234.149.83:27011 MasterServer = 63.234.149.90:27011 # GameServer policy rules # Allow revEmu v9.74 ~ 9.82 clients to join your server # # Default = True # AllowOldRev74=True # Allow revEmu v9.63 ~ 9.73 clients to join your server # revEmu v9.62 and below will be rejected nevertheless # # Default = True # AllowOldRev=True # Allow unknown clients to join your server # # Default = True # AllowUnknown=True # Allow cracked Steam clients to join your server # # Default = True # AllowCracked=True # Allow legitimate Steam clients to join your server # # Default = True # AllowLegit=True #Allowed any count connect Unknown client with one IP (25 Unknown clients 1 IP default true) # AllowedAnyCountConnectUnknownClientWithOneIP=True # Allow shows bots as normal players in the server(in serverbrowser) # # Default = false Fake_player= True # Allow revemu clients to join your server (steamid subject to substitution) # # Default = false RevEmu_2012 = True # Reject text for client cs 1.6 max 128 symbol # RejectText = Downloading client on https://you_site.com #Add count player in server name etc. (17/32). # #Default false. # AddCountPlayerInServerName = false #Fix crash if you use SourceMod extension connect.ext.... # #Default false. # UseConectSM = False # Ticket revemu authentication # Default = True # Check_Ticket = False # Allow connection when it is impossible to check # Default = False # Allow_Fail_Check = True Check_Ticket_Async = False [GameServerNSNet] ##Use only tf2/csgo may be dota2 ;) server example: EnableNSNetSvc = UDP #EnableNSNetSvc = [False/UDP/TCP/BOTH] EnableNSNetSvc = UDP #NSNetDedicatedPort = ����(�� |
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| Сейчас: 18 декабря 2025 21:27 |