





Ваш любимый шутер от Valve?
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| daiye |
Сообщение #1
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| Юнец
Репутация: 0 Группа: Пользователи Сообщений: 7 Регистрация: 22.10.2025 Предупреждения: ![]() |
Я использую версии 7.30c и 7.30d и перепробовал множество способов исправления, включая rev.ini и steamclient.dll, но ничего не помогает. После каждой победы в бою, когда я нажимаю «Продолжить», игра вылетает и автоматически закрывается. Как решить эту проблему?
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| bir3yk |
Сообщение #2
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Легенда
Репутация: 284 Группа: Администраторы Сообщений: 2061 Регистрация: 7.11.2012 Предупреждения: ![]() |
daiye,
наверное где то есть ошибка у меня я не проверял доту в игре. Будет время посмотрю. |
| daiye |
Сообщение #3
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| Юнец
Репутация: 0 Группа: Пользователи Сообщений: 7 Регистрация: 22.10.2025 Предупреждения: ![]() |
bir3yk,
С нетерпением жду вашего ответа. |
| daiye |
Сообщение #4
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| Юнец
Репутация: 0 Группа: Пользователи Сообщений: 7 Регистрация: 22.10.2025 Предупреждения: ![]() |
bir3yk,
Это мой код ошибки? C:\WINDOWS\SYSTEM32\Visualizers. No .natvis files found at C:\Users\mrdai\AppData\Local\Dbg\Visualizers. Microsoft (R) Windows Debugger Version 10.0.19041.1503 AMD64 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [E:\Dota 2\dota 2 beta\game\bin\win32\dota2_2025_1025_181206_0_accessviolation.mdmp] Comment: 'Crash Uptime( 2905.263776 ) Total frames( 167608 ) Curtime( 2.366767 ) Realtime( 0.000001 ) Current Map: '<empty>' Addons: VPK overrides: SpawnCount: 5 Command Line: "dota2.exe" -steam +hostip 127.0.0.1 -novid +sv_lan 1 +hostname DotA2 -console +dota_bot_set_difficulty 5 -silent /help +sv_cheats 1 Build: 9093 (revision 6774299) OS: Windows 10 (Build 19045) version 10.0 (LimitedUser: no) OS type: Windows 10 (17) Windows Game DVR: not enabled Windows Game Mode: not active App UI Language: schinese, convar schinese, localization schinese Windows user default LCID: 0x0804 Misc: rate 80000 update 30 latency 0 msec Net: loopback:1 Time: Sat Oct 25 06:12:06 2025 Engine thread pool: 5 thread(s) VR NOT ENABLED Launch path: E:\Dota 2\dota 2 beta\game\bin\win32\dota2.exe Render system: DX11 Driver Name: AMD Radeon(TM) Graphics Driver Version: 27.20.14536.3 VendorId / DeviceId: 0x1002 / 0x1638 SubSystem / Rev: 0xd0001458 / 0xc9 DXLevel: 110 Texture memory: 4,294,901,760 Vid: Borderless Window, render at 1920 x 1080, display at 1920 x 1080, refresh rate 0.00Hz (60Hz desktop) Version:0, cpu_level:2, mem_level:2, gpu_mem_level:0, defaultres:1920, defaultresheight:1080, gpu_level:3, version:1, knowndevice:0, refreshrate_numerator:0, refreshrate_denominator:0, fullscreen:0, coop_fullscreen:0, nowindowborder:1, mat_vsync:1, fullscreen_min_on_focus_loss:1, high_dpi:0, cl_particle_fallback_base:0, cl_particle_fallback_multiplier:0, dota_cheap_water:1, r_deferred_height_fog:0, r_deferred_simple_light:1, r_ssao:1, cl_globallight_shadow_mode:2, r_dota_fxaa:1, r_deferred_additive_pass:1, dota_portrait_animate:1, r_deferred_specular_bloom:1, r_deferred_specular:1, dota_ambient_creatures:0, dota_ambient_cloth:1, r_texture_stream_mip_bias:0, r_dota_normal_maps:1, r_dashboard_render_quality:1, shaderquality:1, recommendedheight:2160, r_grass_quality:2, r_dota_allow_wind_on_trees:1, r_dota_allow_parallax_mapping:1, r_dota_bloom_compute_shader:1, r_depth_of_field:1, mat_viewportscale:1.000000, useadvanced:1, r_fullscreen_gamma:2.200000, r_dota_fsr_upsample:0, aspectratiomode:1, System Memory: Memory load: 45% Total physical memory: 15741.16 MiB Free physical memory: 8628.96 MiB Total page file: 18173.16 MiB Free page file: 10257.48 MiB Total virtual memory: 4095.88 MiB Free virtual memory: 1841.00 MiB Registered comments: [1653]HostStateRequest::Start(HSR_IDLE): loop(levelload) id(1) addons() desc(Idle (levelload)) [1653]CEngineServiceMgr::SwitchToLoop levelload requested: id [1] addons [] [1663]CEngineServiceMgr::Activating loop ( levelload, 1 ) [17c6]CHostStateMgr::Activate(Idle (levelload)) [17dd]CEngineServiceMgr::SwitchToLoop game requested: id [1] addons [] [1cf1]m_nServerCount:1 ishltv:no m_nRetryNum:1 szRetryAddress:loopback [289a]CEngineServiceMgr::Activating loop ( game, 1 ) [ab28]HostStateRequest::Start(HSR_GAME): loop(levelload) id(2) addons() desc(Loading (start)) [ab28]CEngineServiceMgr::SwitchToLoop levelload requested: id [2] addons [] [abb9]CEngineServiceMgr::Activating loop ( levelload, 2 ) [abbe]CEngineServiceMgr::SwitchToLoop game requested: id [2] addons [] [ac17]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_INIT curtime:1.000000 realtime:44.055824 [b4fe]m_nServerCount:2 ishltv:no m_nRetryNum:1 szRetryAddress:loopback [b7a9]CEngineServiceMgr::Activating loop ( game, 2 ) [b7af]CHostStateMgr::Activate(Loading (start)) [b7ef]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD curtime:1.033333 realtime:47.087652 [bc6a]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_HERO_SELECTION curtime:2.099999 realtime:48.234166 [bc6a]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_HERO_SELECTION curtime:2.099999 realtime:48.234190 [17606]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_STRATEGY_TIME curtime:49.432922 realtime:95.750800 [198b5]HostStateRequest::Start(HSR_IDLE): loop(levelload) id(3) addons() desc(Idle (levelload)) [198b5]CEngineServiceMgr::SwitchToLoop levelload requested: id [3] addons [] [199c8]CEngineServiceMgr::Activating loop ( levelload, 3 ) [199ca]CHostStateMgr::Activate(Idle (levelload)) [199ca]CEngineServiceMgr::SwitchToLoop game requested: id [3] addons [] [19a6e]m_nServerCount:3 ishltv:no m_nRetryNum:1 szRetryAddress:loopback [19da1]CEngineServiceMgr::Activating loop ( game, 3 ) [1a312]HostStateRequest::Start(HSR_GAME): loop(levelload) id(4) addons() desc(Loading (start)) [1a312]CEngineServiceMgr::SwitchToLoop levelload requested: id [4] addons [] [1a3a1]CEngineServiceMgr::Activating loop ( levelload, 4 ) [1a3a4]CEngineServiceMgr::SwitchToLoop game requested: id [4] addons [] [1a410]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_INIT curtime:1.000000 realtime:107.536246 [1acf9]m_nServerCount:4 ishltv:no m_nRetryNum:1 szRetryAddress:loopback [1aeee]CEngineServiceMgr::Activating loop ( game, 4 ) [1aef2]CHostStateMgr::Activate(Loading (start)) [1af33]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD curtime:1.033333 realtime:110.387323 [1b37b]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_HERO_SELECTION curtime:2.099999 realtime:111.483753 [1b37b]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_HERO_SELECTION curtime:2.099999 realtime:111.483776 [1babb]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_STRATEGY_TIME curtime:3.899997 realtime:113.339366 [22d1a]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD curtime:33.066505 realtime:142.618953 [22d1e]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_PRE_GAME curtime:33.099838 realtime:142.622400 [35350]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_GAME_IN_PROGRESS curtime:108.132027 realtime:217.936030 [2c1e24]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_POST_GAME curtime:2755.832520 realtime:2891.300687 [2c4e6b]CDOTAGamerules::State_Enter DOTA_GAMERULES_STATE_DISCONNECT curtime:2768.274902 realtime:2903.659490 [2c4e94]HostStateRequest::Start(HSR_IDLE): loop(levelload) id(5) addons() desc(Idle (levelload)) [2c4e94]CEngineServiceMgr::SwitchToLoop levelload requested: id [5] addons [] [2c5011]CEngineServiceMgr::Activating loop ( levelload, 5 ) [2c5013]CHostStateMgr::Activate(Idle (levelload)) [2c5013]CEngineServiceMgr::SwitchToLoop game requested: id [5] addons [] [2c50da]m_nServerCount:5 ishltv:no m_nRetryNum:1 szRetryAddress:loopback [2c546f]CEngineServiceMgr::Activating loop ( game, 5 ) ConVars (non-default): var value default r_deferred_height_fog 0 1 dota_bot_match_difficulty 3 1 dota_hero_demo_default_enemy npc_dota_hero_monkey_king npc_dota_hero_axe dota_plus_use_assistant 0 1 dota_hero_demo_towers_enabled 0 1 engine_cpu_info_extended 12 CPUs (6 cores), Frequency: 3. r_gpu_driver_high 1769492 0 dota_unit_orders_rate 30 120 engine_rendersystem_init -dx11 dota_bot_practice_script 0 cl_language schinese english cl_network_quality2 0 -1 engine_drop_frame_ticks 1 0 dota_matchgroups_version 107 0 dota_bot_mode 1 d3d_max_feature_level 11_1 <Not set> dota_spectator_hero_index 0 cl_interp 0.033 0.016 r_dota_bloom_compute_shader 1 0 engine_ostype Windows 10 dota_matchgroups_automatic 8 0 default_fov 75 90 dota_ambient_creatures 0 1 r_texturefilteringquality 3 1 sv_lan 1 0 sv_cheats 1 0 sv_minrate 80000 5000 r_texture_pool_size 3276 1600 dota_hero_demo_spawn_creeps_enabled 0 1 vphys2_friction_factor 1 0.7f dota_cheap_water 1 0 cl_updaterate 30 20 engine_rendersystem_used -dx11 english 0 1 dota_bot_match_solo 1 0 fps_max 74.736847 120 hostname DotA2 r_gpu_driver_low 952631299 0 dota_last_primary_event_id 27 @console_position_and_size 20.00|20.00|1000.00|800.00 hostip -1062731517 dota_match_game_modes 2 0 engine_platform_name_extended pc32 (on 64-bit OS) dota_bot_disable 0 1 think_limit 0 10 r_dota_allow_parallax_mapping 1 0 dota_dashboard_enable_mouse_history false true dota_spectator_use_broadcaster_stats_panel false true dota_help_tips_enabled false true dota_chat_enable_whispers false true dota_turbo_courier_default_auto_deliver false true dota_highest_seen_item_id 100674717 0 dota_hud_colorblind 2 0 dota_hud_flip false true name daiye unnamed dota_camera_disable_zoom true false dota_player_units_auto_attack_mode 0 1 dota_chat_allow_global false true dota_active_play_section_new 2 11 Console History (reversed) 54318(2905.256743): Error loading resource file "panorama/images/spellicons/dota_base_ability_png.vtex_c" (Error: ERROR_FILEOPEN) 54317(2905.256662): Error loading resource file "panorama/images/items/dota_base_ability_png.vtex_c" (Error: ERROR_FILEOPEN) 54316(2905.226658): DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 2575 (was 8815) 54315(2905.221565): Send msg 7197 (k_EMsgGCMatchmakingStatsRequest), 8 bytes 54314(2905.201604): CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success ) 54313(2905.201574): CL: } IGameSystem::LoopActivateAllSystems done 54312(2905.201463): ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000073 seconds 54311(2905.199793): CL: IGameSystem::LoopActivateAllSystems { 54310(2905.199781): SV: Game started 54309(2905.199746): SV: } IGameSystem::LoopActivateAllSystems done 54308(2905.199553): HO: } IGameSystem::LoopActivateAllSystems done 54307(2905.199550): HO: IGameSystem::LoopActivateAllSystems { 54306(2905.199540): SV: IGameSystem::LoopActivateAllSystems { 54305(2904.959175): LoadingDisplay changed from LOADING to NONE (map="<empty>") 54304(2904.950977): ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD 54303(2904.950937): CL: CGameClientConnectPrerequisite connection succeeded 54302(2904.472593): Error loading resource file "materials/default/default_specmask_tga_885e1d6b.vtex_c" (Error: ERROR_FILEOPEN) 54301(2904.434049): Error loading resource file "maps/dota/entities/neutralcamp_good_2_2699_9827.vmdl_c" (Error: ERROR_FILEOPEN) 54300(2904.433699): Error loading resource file "maps/dota/entities/unnamed_2716_4090_43.vmdl_c" (Error: ERROR_FILEOPEN) 54299(2904.433041): Error loading resource file "maps/dota/entities/bad_result_position_2699_28066.vmdl_c" (Error: ERROR_FILEOPEN) 54298(2904.433006): Error loading resource file "maps/dota/entities/bad_result_position_2699_28060.vmdl_c" (Error: ERROR_FILEOPEN) 54297(2904.432996): Error loading resource file "maps/dota/entities/bad_result_position_2699_28058.vmdl_c" (Error: ERROR_FILEOPEN) 54296(2904.432855): Error loading resource file "maps/dota/entities/bad_result_position_2699_28052.vmdl_c" (Error: ERROR_FILEOPEN) 54295(2904.432410): Error loading resource file "maps/dota/entities/bad_result_position_2699_28056.vmdl_c" (Error: ERROR_FILEOPEN) 54294(2904.432239): Error loading resource file "maps/dota/entities/unnamed_2699_27807.vmdl_c" (Error: ERROR_FILEOPEN) 54293(2904.432215): Error loading resource file "maps/dota/entities/unnamed_2699_27805.vmdl_c" (Error: ERROR_FILEOPEN) 54292(2904.432171): Error loading resource file "maps/dota/entities/roshan_location_2699_27790.vmdl_c" (Error: ERROR_FILEOPEN) 54291(2904.432102): Error loading resource file "maps/dota/entities/neutralcamp_evil_3_2699_9837.vmdl_c" (Error: ERROR_FILEOPEN) 54290(2904.431999): Error User Mini Dump File: Only registers, stack and portions of memory are available Symbol search path is: srv* Executable search path is: Windows 10 Version 19045 MP (12 procs) Free x86 compatible Product: WinNt, suite: SingleUserTS Machine Name: Debug session time: Sat Oct 25 18:12:06.000 2025 (UTC + 8:00) System Uptime: not available Process Uptime: 0 days 0:48:26.000 ................................................................ ................................................................ ................................................... Loading unloaded module list ...... Unable to add extension DLL: ntsdexts Unable to add extension DLL: uext Unable to add extension DLL: exts SECURE: File not allowed to be loaded - C:\WINDOWS\SYSTEM32\dbghelp.dll Error code: Win32 error 0n5 The call to LoadLibrary(ext) failed, Win32 error 0n2 "The system cannot find the file specified?" Please check your debugger configuration and/or network access. This dump file has an exception of interest stored in it. The stored exception information can be accessed via .ecxr. (18a0.2504): Access violation - code c0000005 (first/second chance not available) For analysis of this file, run !analyze -v *** WARNING: Unable to verify timestamp for ntdll.dll eax=00000000 ebx=00adef7c ecx=150f1360 edx=ffffffff esi=000240c4 edi=00000000 eip=772b39bc esp=00ade084 ebp=00ade090 iopl=0 nv up ei pl nz na pe nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00200206 ntdll+0x739bc: 772b39bc c20800 ret 8 |
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