Добрый день, вопрос такого характера
Имеется две версии RevEmu
Старая и новая (от 21.06.2019)
На данный момент стоит новая версия, вижу что вообще толку от раскруток нет, мб что то людей не пускает на сервер, брал буст что на ксгомай что на вашем сайт, 5-9 максимум набирается и это при том что сервер уже год работает, никаких скинов музыки и прочего хлама что увеличивает время ожидания подключения нет.
Также на новом RevEmu в консоли иногда наблюдаю ошибку:
1
S3: Client connected with invalid ticket: UserID: 2
RejectConnection: 185.218.108.113:27005 - STEAM validation rejected
-> Reservation cookie 0: reason reserved(yes), clients(no), reservationexpires(0.00)
RejectConnection: 185.218.108.113:27005 - #Valve_Reject_Connect_From_Lobby
Настройки Rev.ini
[steamclient]
PlayerName = SteamPlayer
Logging = True
# Change ClientDLL to point to the original steamclient.so
# This setting will enable VAC for your server and your server will be listed
# on Valve master server! Also, Steam clients will have their regular Steam IDs
# Please use the steamclient.dll from Steam folder!
#
# Default = (n/a)
#
ClientDLL=./bin/steamclient_valve.so
# DisableUnlockedItems enables you to choose whether to use the new weapons in
# Team Fortress 2. This setting applies to you only if you are a regular player,
# or to all your clients if you are a server hoster.
#
# Default = False
#
DisableUnlockedItems = True
# If you use in Ultimate SSDK change the setting below to True
# use only Ultimate SSDK enable else disable.
#
# Default = False
#
EnableSDK = False
[GameServer]
# GameServer policy rules
# Allow revEmu v9.74 ~ 9.82 clients to join your server
#
# Default = True
#
AllowOldRev74 = True
# Allow revEmu v9.63 ~ 9.73 clients to join your server
# revEmu v9.62 and below will be rejected nevertheless
#
# Default = True
#
AllowOldRev = True
# Allow unknown clients to join your server
#
# Default = True
#
AllowUnknown = True
# Allow cracked Steam clients to join your server
#
# Default = True
#
AllowCracked = True
# Allow legitimate Steam clients to join your server
#
# Default = True
#
AllowLegit = True
#Allowed any count connect Unknown client with one IP (25 Unknown clients 1 IP default true)
#
AllowedAnyCountConnectUnknownClientWithOneIP = False
# Allow shows bots as normal players in the server(in serverbrowser)
#
# Default = False
#
Fake_player = True
# Allow revemu clients to join your server (steamid subject to substitution)
#
# Default = False
#
RevEmu_2012 = True
# Reject text for client cs 1.6 max 128 symbol
#
RejectText = Downloading client on https://playhard.su
#Add count player in server name etc. (17/32).
#
# Default = False
#
AddCountPlayerInServerName = False
# Ticket revemu authentication
#
# Default = True
#
Check_Ticket = True
# Allow connection when it is impossible to check
#
# Default = False
#
Allow_Fail_Check = False
#Fix crash if you use SourceMod extension connect.ext....
#
# Default False
#
UseConectSM = True
[GameServerNSNet]
##Use only tf2 server example: EnableNSNetSvc = UDP
#EnableNSNetSvc = [False/UDP/TCP/BOTH]
EnableNSNetSvc = TCP
#NSNetDedicatedPort = РРѕСС(РўРѕР»СРєРѕ РґР»С Slave СРµСевСРѕРІ)
#AdditionalSlaveServer = IP:PORT
#AdditionalSlaveServer = IP:PORT
#AdditionalSlaveServer = IP:PORT
#AdditionalSlaveServer = IP:PORT
#
#
#####
#Etc. Master Server Slave Server1 Slave Server2
# ============= ============= =============
# EnableNSNetSvc = UDP EnableNSNetSvc = UDP EnableNSNetSvc = UDP
#
# #NSNetDedicatedPort = PORT(only Slave server) NSNetDedicatedPort = 6570 NSNetDedicatedPort = 6571
# AdditionalSlaveServer = 127.0.0.1:6570 #AdditionalSlaveServer = IP:PORT #AdditionalSlaveServer = IP:PORT
# AdditionalSlaveServer = 127.0.0.1:6571 #AdditionalSlaveServer = IP:PORT #AdditionalSlaveServer = IP:PORT
# #AdditionalSlaveServer = 127.0.0.1:6572 #AdditionalSlaveServer = IP:PORT #AdditionalSlaveServer = IP:PORT
# #AdditionalSlaveServer = 127.0.0.1:6573 #AdditionalSlaveServer = IP:PORT #AdditionalSlaveServer = IP:PORT
#
#
Скажите верные ли настройки стоят? И что на что нужно заменить?