Привет ребят подскажите как избавится от подмены уже достали сегодня мелкий все орал и банишь его и мут и по ip а все равно заходит уже надоело последняя версия стоит RevEmu 16.08.2019 по крайне мере тот что доступен на myarena сервер css может какой есть плагин подскажите кто знает
вот мои настройки rev.ini
[steamclient]
PlayerName = SteamPlayer
Logging=True
# Change ClientDLL to point to the original steamclient.so
# This setting will enable VAC for your server and your server will be listed
# on Valve master server! Also, Steam clients will have their regular Steam IDs
# Please use the steamclient.dll from Steam folder!
#
# Default = (n/a)
#
ClientDLL=./bin/steamclient_valve.so
# DisableUnlockedItems enables you to choose whether to use the new weapons in
# Team Fortress 2, csgo, dota2. This setting applies to you only if you are a regular player,
# or to all your clients if you are a server hoster.
#
# Default = False
#
DisableUnlockedItems = True
[GameServer]
# GameServer policy rules
# Allow revEmu v9.74 ~ 9.82 clients to join your server
#
# Default = True
#
AllowOldRev74=False
# Allow revEmu v9.63 ~ 9.73 clients to join your server
# revEmu v9.62 and below will be rejected nevertheless
#
# Default = True
#
AllowOldRev=False
# Allow unknown clients to join your server
#
# Default = True
#
AllowUnknown=False
# Allow cracked Steam clients to join your server
#
# Default = True
#
#AllowCracked=False
# Allow legitimate Steam clients to join your server
#
# Default = True
#
#AllowLegit=False
#Allowed any count connect Unknown client with one IP (25 Unknown clients 1 IP default true)
#
AllowedAnyCountConnectUnknownClientWithOneIP=False
# Allow shows bots as normal players in the server(in serverbrowser)
#
# Default = false
Fake_player= false
# Allow revemu clients to join your server (steamid subject to substitution)
#
# Default = false
RevEmu_2012 = false
# Reject text for client cs 1.6 max 128 symbol
#
RejectText = Downloading client on http://you_site.com
#Add count player in server name etc. (17/32).
#
#Default false.
#
AddCountPlayerInServerName = false
#Detect IP with connect client RevEmu for HL2... While you can not use
#
#Default false.
#
#DetectIP = true
Check_Ticket = False
[GameServerNSNet]
##Use only tf2/csgo may be dota2 ;) server example: EnableNSNetSvc = UDP
#EnableNSNetSvc = [False/UDP/TCP/BOTH]
EnableNSNetSvc = UDP
#NSNetDedicatedPort = ????(?????? ??? Slave ????????)
#AdditionalSlaveServer = IP:PORT
#AdditionalSlaveServer = IP:PORT
#AdditionalSlaveServer = IP:PORT
#AdditionalSlaveServer = IP:PORT
#
#
#####
#Etc. Master Server Slave Server1 Slave Server2
# ============= ============= =============
# EnableNSNetSvc = UDP EnableNSNetSvc = UDP EnableNSNetSvc = UDP
#
# #NSNetDedicatedPort = PORT(only Slave server) NSNetDedicatedPort = 6570 NSNetDedicatedPort = 6571
# AdditionalSlaveServer = 127.0.0.1:6570 #AdditionalSlaveServer = IP:PORT #AdditionalSlaveServer = IP:PORT
# AdditionalSlaveServer = 127.0.0.1:6571 #AdditionalSlaveServer = IP:PORT #AdditionalSlaveServer = IP:PORT
# #AdditionalSlaveServer = 127.0.0.1:6572 #AdditionalSlaveServer = IP:PORT #AdditionalSlaveServer = IP:PORT
# #AdditionalSlaveServer = 127.0.0.1:6573 #AdditionalSlaveServer = IP:PORT #AdditionalSlaveServer = IP:PORT
#
#